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Atlantis 'Native': The Lost Tales

← Return to Atlantis 'Native': The Lost Tales

Devlog

  • How the Atlantis engine works: a technical article on RetroReversing
    October 21, 2026 by ripleyxlr8#reverse-engineering, #game-engine, #technical, #open-source, #cryo, #atlantis, #adventure, #retro
    I wrote a long technical article about Cryo's engine for Atlantis: The Lost Tales, now published on RetroReversing: https://www.retroreversing.com/cryo-atlantis-engine ▎ It walks through the file fo... Continue reading
  • Atlantis Native 0.3.2: smoother widescreen, arrow keys, and what's next
    October 20, 2026 by ripleyxlr8#point-and-click, #adventure, #retro, #first-person, #open-source, #widescreen, #update
    Hello everyone, and thank you for the warm welcome Atlantis Native has received this week! Version 0.3.2 is out. Here is what changed since the first release on itch.io. What's new Smoother widescreen... Continue reading
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Updated 8 hours ago